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August 14, 2001
Client Patch Set for Today
Pat Factor sent in the following news from OSI:We will be releasing a client patch on Tuesday, August 14th, at approximately 2:00 pm CDT. For a detailed list of changes that will be included in this update, see http://update.uo.com/design_359.html. These changes will be added to Latest Game Updates once the patch has been released.Changes will be as follows:
The current versions should now be 3.0.3a (2D client) and 3.0.3a Build 69 (3D client).
Please note: Once you have received this patch, you must completely shut down and restart your Ultima Online client before you will be able to reconnect to the game.
3D CLIENT2D CLIENT
- Paperdoll synch bugs from previous patch should be resolved.
- Containers should work properly:
- Relative locations of objects should match between 2D and 3D
- Container pics on 3D resizable container gumps should hue to match item.
- Bug where tall items might cause the contents of a container to vanish should be fixed, as should the crash that might occur in these incidents.
- The following have been converted from 2D sprites to 3D models:
- Rabbits
- Snakes
- Bullfrogs
- Small Birds
- Large Birds
- Town & Sewer Rats
- Some scenario models are also in this release.
- Some creatures will now hue in the Third Dawn client:
- Cats
- Dogs
- Ostards
- Small Birds
BOTH CLIENTS
- Interface art needed for the event scenario is included in the 2D patch.
- Some problems with arm/disarm macros have been resolved.
- Books and Bulletin boards now support Unicode characters.
- Macros now support Unicode
- Lots of localization file changes.
Posted by Hazard [EiC] at August 14, 2001 2:27 PM